By alot of hard work during our time at The Game Assembly, we were assigned to create in total 8 games, 7 before portfolio launch. During this time we were schedual to work half day on our own dicipline portfolios and tasks/assignments, while the other half of the day we all were working on the actual games that we have created.
After all this hard work I am really impressed by myself, that I actually made it all the way, learning so much different things I could not even imagine. Trust me, this is an intense course at TGA!
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With one united team!
Graphical Artists: Fredrik Appelholm | Kevin Alonso | Kushtrim Brahimi | Amanda Fröjdö
Programmers: Emil Axelsson | Måns Andersen | Pyrola Lindåker | Jonas Nolér
Level Design: Amanda Gardfors Granberg | Rikard Carlsson
Animation: Jakob Svensson | Alexander Kornemalm | Anton Jonsson
Techincal Art: Jonathan Persson | Tobias Wahlberg
We created those three games below.
(We will ceate one more but after portfolio release)
-| Galaxy Express |-| SPITE - From Below |-| 666ft |-
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With different teams, each game, we created those four games below.
-| Xenolyte |-| Night shift - Ultraforce |-| Flicker |-| Heidrun |-