Shoot 'em up | 8 week half-time | 4 programmers, 2 Level Design, 3 Graphical Artists, 2 Animators
Graphical Artists
Fredrik Appelholm | Amanda Fröjdö | Christoffer Börjesson
Animators
Jacob Brodin | Anton Jonsson
Programmers
Emil Löfling | Hannes Rehnström | Joakim Andersson | Pontus Jonsson
Level Design
Agnes Christensson | Emma Thorsander
My responsibilities:
- 3D props and assets
- 3D enemys, bosses and companion from Concept
- Gameplay decissions, movement, effects, ultimates.
- Place environment in Tiled
- Make sure everything tile without any gaps.
- Prop levels
- All menues (Main, Pause, Credits, Controlls)
- All UI and GUI
- Coorinates for all UI and GUI
- Game Logo