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Game 1 Xenolyte

XENOLYTE

Point and click | 8 week half-time | 6 programmers, 2 Level Design, 5 Graphical Artists

Graphical Artists
Fredrik Appelholm | Kevin Alonso | Kushtrim Brahimi | Jacob Brodin (animation) | Jonathan Antonsson (animation)

Programmers
Simon Eriksson | Emil Axelsson | Joakim Andersson | Måns Andersen | Mattias Davis | Hjalmar Danielson

Level Design
Agnes Christensson | Rikard Carlsson


My responsibilities:
- 3D props and assets
- Modular scifi walls
- Majority of Labratorium and intro area
- Coordinates of overlapping pictures placement.
- 3D Environments
- Research render settings for Arnold render
- Vial puzzle renders

Printscreens of my responsible areas, Lab and Intro (Spaceship).

Breakdown