I created a blockout of this Robot arm during my internship at HeroSight through The Game Assembly. After the internship I continued on my free time to polish and make it beautiful!
My goal with this Robot Arm was to actually polish it up. At HeroSight I spend only few days to throw something together to introduce ourselves to a costumer. I really liked the shapes of it and decided to continue polishing it into a complete working game asset. It is possible to rotate and animate it as well!
Modelled in Blender, textures in Substance Painter, baked and rendered in Marmoset Toolbag 4.
Turntable